mkwn.dev
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Menu system, tank customiser, smart contacts, and back-end infrastructure.
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Challenge
Carbon was releasing a new game for their Carbon Play platform called Battle Tanks 2. They required an in-game menu system and a tank customiser with a back-end infrastructure to handle game data, player accounts, NFT minting, and on-chain asset tracking and mapping to player accounts.
Goal
Develop a menu system and tank customiser with Unity and connect it to a back-end that handles all game data, player accounts, and NFT minting. Create, test, and deploy smart contracts for the back-end to interact with and listen for NFT transfer events to map them to a player's wallet address stored on the back-end.
Tank Customiser
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Menu System
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Smart Contracts
NFT contract for Battle Tanks 2 deployed to Avalanche blockchain.
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Technology
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Unity
C#
Typescript
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Node JS
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MongoDB
Solidity
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AWS